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Early Miscellaneous Updates

UO Immortal
(@uo-immortal)
Admin

For those interested, here are some miscellaneous updates from early on in the development of the server. They are in no particular order.

World Map

-Added the town of Hvitorland to Dagger Isle.

-Small stakes Texas Hold’em table added to the tavern in Hvitorland.

-Replaced the Sea Market with a custom wharf/small town.

  • Unable to mark runes in this location.

-Added a large castle to the north of Minoc.

-No reagents are used in the Minoc Castle sparring pit.

-An orc village was added to Fire Island, west of Hythloth. These orcs have an outpost on Dagger Isle as well.

-Added a large arena to the southwest of Britain.

Items

-Added gold doubloons, a new currency found in dungeons.

  • Rare drop, rate increases with monsters' fame.
  • Used on a vendor stone to purchase special items.

-All animals and monsters now have a chance to drop skill scrolls.

  • Chance of increasing any skill by 0.1, 0.3, 0.5, or 1.0, depending on the color of the scroll.
  • The higher the creature's fame, the better the chance of a scroll drop.
  • Functions like a scroll of transcendence.

-Magical weapons and magic armor found in loot have names and properties in the style of pre-Age of Shadows items (e.g., accurate mace of force). The pre-AOS properties have been converted to their modern, equivalent properties.

-Magical clothing, magical jewelry, and wands are found in loot. Items from each of the categories use charges and are unable to be recharged.

  • Magical clothing will apply the enchantment upon being equipped and, depending on the enchantment, consume charges over time.
  • Wands function as maces and by double clicking them, you will cast the wand’s spell.
  • Magical jewelry must be equipped. Double clicking it will cause its effect to happen instantly; there is no casting delay.

Crafting

-Quiver added to tailor crafting.

  • Requires quiver parts, found on elf brigands.

-Added calthrops bag to the tinker traps crafting menu.

  • Requires two iron ingots and two yellow scales to craft.
  • When double clicked, calthrops are dropped where the player is standing.
  • Upon stepping on the calthrops, a small amount of damage is dealt, and the player is forced to walk temporarily.

Misc

-Added lockpickable doors for thief specific game content.

  • Doors automatically re-lock after 5 minutes.

-Quest NPCs have been gagged. Their names will appear yellow so they are recognizable, but they will not babble when you pass them.

-Implemented daily rares system.

  • Items can simply be picked up by anyone.
  • The items have several spawn locations and will change randomly.
  • 16 objects have been added:

 

  • Rocks, Buccaneer's Den
  • Rock, Fire Island
  • Fruit Basket, Yew
  • Closed Barrel, Deceit
  • 2 Candles, Covetous
  • Hay, various stables
  • Full Jars, Ocllo
  • Logs, near carpenter or bowyer
  • Arrows, bowyer
  • Horse Dung, stables
  • Stump, Yew
  • Red Chest of Drawers, NPC housing
  • Chest of Drawers, NPC housing
  • Orfluer, near wilderness points of interest
  • Scarecrow, near fields
  • Bookcase, mage shops
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Topic starter Posted : 23/06/2021 4:39 am
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